Wednesday, January 19, 2011

A lifetime Game : Tetris


I have a friend who always shows new gadgets. He was the first of us to own a PSP (also the first to have stolen. Hah Hah), and the first to own an iPhone. Each time he pulled me aside to show something of his fancy new wireless handheld WUT-Evah, my only answer would be: "Yeah, yeah, but it Tetris?"

Of course he did.

The plan hatched by computer engineers and a high school student from Russia to create a computer game Funfares in 1985 resulted in the fastest time, while computer games. The trio has been a pioneer Alexey Pajitnov, Vadim Gerasimov, and Dmitry Pavlovsky, and guess what? made a penny of it immediately gave free copy of the game to their friends. As the game became more popular, market savvy canine sniffed the gain. In 1991, he emigrated from Russia to Pajitnov the U.S. (where the idea of ​​"copyright" and "intellectual property" existed), and formed the Tetris Company with Henk Rogers to do a bit of silver. While other developers have been left out of the loop, and can rub along several companies began the disputes of human development.

Fate would have had Nintendo Tetris would be responsible for bringing in the United States, selling nearly 3 million copies, and lead us to make Tetris the second in the 100 games IGN all time in 2007.

But the greedy entreprenuers, legal battles and broken fellowship, which lasted nearly a decade later still Tetris, as it was when the original creator of the Russian Academy of Sciences, ended up playing with it. Changes in the best cosmetics of the game, which is based on the platform, which manages the game.

In the beginning was the (unnamed at the time) game Tetris, where players moved tetramine (4 blocks each), the cursor on the screen. It sounded so enjoyable as well, see the blocks to move on the computer screen. Pajitnov, however, found a way to make things. They suggested the blocks fall in a rectangular room and a stack of zero, unless you are absolutely committed to removing the bottom line.

In a suitcase tetramino fashion, words and tennis combined "Tetris", a game with falling blocks created in MS-DOS, which was later to generate legions of addicts are still 50-50 years of age .

Falling blocks can be rotated and moved from side to agility based on the players to recognize patterns of pile-up. The game speed increases, depending on the level. You can even reach a level where the blocks is not very noticeable until it touches the bottom. This makes it impossible to manage and take care of tetramino in the right holes, causing the battery to the avalanche, causing you to see the words "Game Over", you shout insults, scare your little brother and in return you yelled at by your mother.

Gradually increasing the difficulty of Tetris for people crazy because it's so rewarding and so cute to see the score increases across the first rectangle is filled. Mathematicians have even Tetris classified as NP-hard, which means that a challenging puzzle to solve, even computers. Not surprisingly, it was a standard Tetris players have improved mental functioning is reflected in their ability to consume glucose in continuous decline, as they played the game

However, mental stimulation, has side effects. After the game Tetris for a while, players literally "see" Tetris. Tetramino file is in the periphery of vision and the answer in his mind, as if in the game. Tetris need to dream of some drug addicts. Together they form the famous "Tetris effect", commonly known as a kind of hallucination.

So if you need to increase the IQ, or if you need legal mobile Tetris is a deceptively simple game to play and enjoyed by all. However, be warned of the loss of dependency and friends later. They may start to hold off, because its just a game to "see around the block" sounds a little 'complicated.

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